Showing posts with label Gurps Creatures. Show all posts
Showing posts with label Gurps Creatures. Show all posts

Thursday, 30 November 2017

Puschel Wuschel / Monster Man Contest / Gurps Stats

puschel wuschel

Lina (9), my daughter, wrote and drew a monster for the first Monster Man contest.

Puschel Wuschel

They live in a land made of cloth. Everything is made of cloth: houses, streets, trees, even the cemetery.

If you annoy them, attack them or offend them, they become very large and eat you.

If you protect them, they come and live with you. But remember to always treat them well or they will eat you.

They defend themselves without weapons, only with monster powers. 


They glow in the dark, learn very fast and everything they have is soft and cuddly.


a cheap toy

Stats for Gurps:

ST: 5 / 15   DX: 12   IQ: 12   HT: 9

HP: 5 / 15   Will: 12   Per: 12   FP: 9

Speed: 5.25   Move: 5

Dodge: 8      DR: 2

SM: -4 / +1

Bite (14): 1d-5 cutting / 1d cutting

Claws (14): 1d-4 crushing / 1d+1 crushing 

TraitsBlunt Claws; Constriction Attack; Eidetic Memory; Growth 5 (Maximum Size Only, Trigger, Unconscious, Uncontrollable); Language Talent; No Fine Manipulators; Sharp Teeth; Stress Atavism (Severe).  

Skills: Brawling-14

Notes: Glows in the dark.

Tuesday, 9 June 2015

Rainbow Crawler / Gurps Stats


The rainbow crawler is a colorful eight-legged creature, about 13 inches long. It’s a scavenger, feeding on dead animal and plant material. Its bite causes paralysis.

ST: 4   DX: 12   IQ: 4   HT: 12

HP: 4   Will: 10   Per: 12   FP: 12

Speed: 6   Move: 6

Dodge: 9   DR: 1

SM: -4

Bite (12): 1d-5 crushing + follow-up paralysis

Traits: Acute Taste & Smell 2; Acute Vision 1; Attractive (Universal); Bad Smell; Clinging; Damage Resistance 1 (pelt); Discriminatory Smell; Extra Legs; Innate Attack (Follow-Up Poison, Contact Agent, Affliction, Paralysis, 10 Minutes, Resistible, HT-3); Night Vision 5; No Fine Manipulators; Blunt Teeth; Wild Animal

Skills: Brawling 13; Climbing 12; Tracking 13; Stealth 10

Monday, 30 June 2014

Giant Olive on Legs / Gurps Stats

giant olive on legs

ST: 12   DX: 7   IQ: 2   HT: 10

HP: 12   Will: 10   Per: 7   FP: 10

Speed: 4.25   Move: 4

Dodge: 7   DR: 0

SM: 0

Traits: Blindness; Cannot Speak; Doesn't Breathe; Doesn't Eat or Drink; Immunity to Metabolic Hazards; Injury Tolerance (No Brain, No  Eyes, No Neck, No Vitals); No Fine Manipulators; Slippery; Unhealing (Total); Vibration Sense.

Armour & Possessions: Chucks (DR 1, $50, 2 lbs.)

Wednesday, 19 February 2014

Sea Animals with Two Legs

Apparently last week somebody googled "sea animals with two legs" and found my blog. I suppose he or she was very disappointed which is not my fault. It's really Google's fault, but I don't want to disappoint anybody, so I asked my daughter to draw a sea animal with two legs.

tragofi

Lina says her drawing depicts a transformer gold fish. Unfortunately it has five legs. Anyway, with all the information I have about this at the moment and my limited knowledge of GURPS, I tried to come up with GURPS stats for the creature.

If you think my description of the transformer gold fish, a sea animal with five legs is inaccurate or can be improved in any way, please let me know.

ST: 20   DX: 10   IQ: 3   HT: 12

HP: 20   Will: 10   Per: 12   FP: 12

Speed: 5.5   Move: 5

Dodge: 8   DR: 1

SM: +2

Punch (13): 2d-2 cr

Habitat: Salt-Water Aquatic, Tropical Forest

Range: Atlantic Ocean, Karubi Islands

Traits: Amphibious; Bad Temper; Discriminatory Smell; Doesn't Breathe (Oxygen Storage); Extra Legs; Horizontal; No Fine Manipulators; Pressure Support 3; Subsonic Hearing; Vibration Sense; Wild Animal.

Skills: Brawling-13.

Well, it is a transformer fish. So it should be able to transform itself into something. With Shapeshifting (Alternate Form). Into a gold fish? Some kind of two-legged garden gnome? I don't know.

schlumpf

Are you happy now, person who googles "sea animals with two legs" and finds my blog?

Wednesday, 4 December 2013

Dire Mouse

dire mouse

Dire mice are mammals, large mouse-like creatures, about 2 m long, not including the tail. They live underneath human houses, in dungeons and barns, usually in small groups, and are vey clever finding stored food. They are able to use tools, like keys. Dire mice squeak when annoyed, scared or in pain. They also cummunicate by emitting scents. They carry diseases, like rabies and the plague. Dire Mice are hunted by great eagles, displacer beasts and humans. When attacked they will try to get away or defend themselves using their sharp teeth. 

Stats for Gurps:

ST: 12   DX: 13   IQ: 8   HT: 13

HP: 12   Will: 10   Per: 12   FP: 13

Speed: 6.5   Move: 6

Dodge: 9   Parry: 10   DR: 1

SM: 0

Bite (15): 1d-2 cutting

Traits: Acute Hearing 5; Bad Smell; Bestial; Curious; Night Vision 5; Semi-Upright.

Skills: Brawling-15; Lockpicking-12; Stealth-15.