At 3pm our first participation game started, an introduction to Field of Glory Renaissance with 15 mm miniatures. The theme of the game was Mogul India. The gaming table was really beautiful, with pieces of tropical forest, a pirate ship and various buildings. I played Indians, Krüger Persians and Jörg pirates. The fourth player was Burghart, one of Jörg's old friends from Waltrop. They had met by coincidence half an hour earlier. Burghart played British soldiers.
Each player was supposed to fight everybody else, but the double-tongued snake I am, I convinced Krüger to ally with me, while Jörg and his friend from Waltrop were already shooting with cannons at each other.
I was a bit nervous because our next game was supposed to start at 4pm, but in the end Berhard Hennen, the Perry twins and Aly Morrison took much longer to finish their game than they had originally planned. I kept pointing at Aly Morrison, telling Krüger: "Look, that's the guy who sculpted the Talisman wizard that I used as a level 2 wizard in our last game of Warhammer. And he also sculpted the chainsaw wizard that I use as a chaos lord in 40K, the one with the daemon waepon."
Thanks to the game masters from the club "Kurpfalz Feldherren" our game of Field of Glory was lots of fun. They were very friendly and patiently answered all our questions about FoG. In the end we were even offered a glass of whisky. I won the game because of my unfair diplomatic trick and because my knights and elephants turned out to be very effective against the British soldiers.
Jörg took pictures of the game.
Although Jörg drinks whiskey regularly, he ended up with a heavy headache and wasn't able to join the second participation game. He had to leave early. One of his colleagues who was in Hamburg for a soccer match gave him a lift to Berlin.
That night he twittered: #Hamburg #Tactica: Nasspalette gekauft, #FoG verloren. #Whisky. #Kopfschmerzen. Was ist da los?
Krüger and I went to the other table to try "1812 White Death". We were joined by a third player. I remember that he has four children and lives in Bremen, but I don't remember his name.
Bernhard Hennen briefly explained the rules to us which he wrote himself and gave us an exciting introduction to the background story. "1812 White Death" is a scenario-driven skirmish game with role playing elements. We played a group of French and German soldiers under Napoleon's command, lost in Russia. Bernhard Hennen, the game master, played the Russians, wolves, the unfriendly weather, etc. We had to get into a village, take along as many wounded French soldiers as we could carry, activate a cannon and occupy the buildings. A bunch of markers appeared in our rear, getting closer each turn. When close enough, they would eventually be turned over. The markers, the idea that you had to take stragglers with you and not knowing what was inside the buildings made the game quite exciting.
I think Bernhard Hennen is looking for a publisher at the moment. I hope he finds one. I can highly recommend "1812 White Death".
Our last tin soldier made it into a Russian hut around 7:30pm. The convention closed at 8pm and Krüger and I had to rush to the train station to catch the last train to Berlin. I was quite exhausted. In a food court in the Hamburg main station we ate more junk food and I arrived at my house around midnight, where I told Marjorie, my wife, in great detail about my day.